Where ideas get forged into art.
ZardForge is one studio for every craft — a Photoshop-grade layered editor, Figma-style shared workspaces, and AI generation at the anvil. Paint, design, and build game-ready art today; architecture schematics, animation & rigging, and a Blender bridge are next on the roadmap.
Free forever plan · no credit card · nothing to install
Every craft, one forge
Stop bouncing between five tools. Generation, editing, collaboration, and shipping live on the same canvas — and new disciplines keep joining the forge.
A Photoshop-grade editor
A real layered editor, not a preview. Paint with pressure and flow, mask, composite with blend modes, and shape color with levels, curves, and hue/saturation — non-destructively, with full version history.
- Layers, masks & blend modes
- Brushes, pen paths & liquify
- Levels, curves, adjustment layers
Figma-style collaboration
Your team works where you work. Shared workspaces keep every project in one place, live presence shows who's on the canvas, and inline comments turn feedback into a conversation instead of a folder of exports.
- Shared team workspaces
- Live presence
- Inline comments
AI at the anvil
Summon a first draft in seconds. Generate characters, props, tiles, and textures with style-consistent AI, then swap out exactly one part with smart selection and AI replace — without regenerating the rest.
- Style-consistent generation
- Magic-wand + AI replace
- Prompt-to-canvas in seconds
Game-ready pipeline
The first discipline we mastered. Pack sprite sheets and texture atlases with TexturePacker-compatible JSON, trim to alpha, make textures seamless, upscale, outline, and remove backgrounds — straight into your engine.
- Sprite sheets + atlas JSON
- Trim, pad & make-seamless
- Upscale, outline, remove-bg
Templates & variants
Forge once, reuse forever. Turn any canvas into a template, spin up linked variants, and pull master changes into every copy with three-way merge — your whole asset family stays consistent as it grows.
- Canvas templates
- Linked variants
- Merge master changes
Forging what's next
ZardForge is built to host every discipline, not just game art. On the public roadmap: architecture schematics for the building industry, animation & rigging tools, and a Blender bridge for 3D workflows.
- Architecture schematics
- Animation & rigging
- Blender bridge
Level up in three moves
No hand-offs, no exporting and re-importing between tools. One flow from blank canvas to shipped work.
- Lvl 1
Summon
Start from a prompt, a template, or a blank canvas. Describe what you need and AI forges a first draft with a clean transparent background in seconds.
- Lvl 2
Refine
This is where mastery lives. Paint, mask, and composite in the layered editor; tune color with curves and levels; iterate with your team on the same canvas.
- Lvl 3
Ship
Export exactly what the job needs — high-res PNGs, packed sprite sheets with atlas JSON, seamless textures — and drop them straight into your engine, site, or client hand-off.
Choose your tier
Start free and level up when your craft demands more. Indicative prices shown — final pricing, currency, and tax are set at checkout.
Free
The apprentice tier — everything you need to start creating.
- AI generation (standard queue)
- Full layered editor
- PNG & sprite-sheet export
- 1 personal workspace
Pro
The artisan tier — for creators shipping real work.
- Priority generation queue
- High-resolution export & upscale
- AI object replace & make-seamless
- TexturePacker atlas JSON
- Unlimited personal projects
Studio
The guild tier — for teams forging together.
- Everything in Pro
- Shared team workspaces
- Live presence & comments
- Centralized billing
- Priority support
Prices shown are placeholders. Real prices come from Stripe and are confirmed at checkout.
Frequently asked questions
Everything else you might want to know before you start.
Is ZardForge only for game art?
No — game-ready art is the first discipline we mastered, not the boundary. Today ZardForge is a full painting and design studio (layers, brushes, curves, collaboration); on the roadmap are architecture schematics for the building industry, animation & rigging tools, and a Blender bridge for 3D workflows. One studio, many crafts.
Is ZardForge free to start?
Yes. The Free plan lets you generate, edit, and export with no credit card. Upgrade to Pro or Studio when you need more generations, higher resolution, and team features.
Do I own what I create?
You do. Anything you make in ZardForge is yours to use in your games, client work, and products — personal or commercial — within the bounds of your plan. We don't claim ownership of your output.
What can I export?
Individual PNGs with trimmed alpha, or packed sprite sheets / texture atlases with TexturePacker-compatible JSON. Make-seamless, upscale, outline, padding, and background removal are built in — with more export targets landing as new disciplines join the studio.
Can my team collaborate?
On Studio, teammates share workspaces with live presence and inline comments, so artists and designers iterate on the same canvas together without emailing files back and forth.
How does billing and VAT work?
Plans are billed through Stripe. Final prices, currency, and any applicable VAT or sales tax are calculated and shown at checkout based on your location — the prices on this page are indicative.
Do I need to install anything?
No. ZardForge runs entirely in the browser — the AI pipeline and the layered editor both work without any local install or GPU.
Light your forge
Your first creation is minutes away — free, in the browser, no install.